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2025/08/28 20:36:11 は正規表現[{ "format_version": "1.8.0", "render_controllers": { "controller.render.player.first_person": { "geometry": "Geometry.default", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "rightArm": "(query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name == mizushi_fist || query.get_equipped_item_name == mukagen_fist ||query.get_equipped_item_name == sekkin ||query.get_equipped_item_name == jutsushik_mizushi || query.get_equipped_item_name(0, 1) == filled_map)" }, { "rightSleeve": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "leftArm": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" } ] }, "controller.render.player.third_person": { "geometry": "geometry.neko.humanoid.custom", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": true }, { "helmet": "variable.helmet_layer_visible" }, { "leftLegging": "variable.leg_layer_visible" }, { "rightLegging": "variable.leg_layer_visible" }, { "leftBoot": "variable.boot_layer_visible" }, { "rightBoot": "variable.boot_layer_visible" }, { "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "bodyArmor": "variable.chest_layer_visible && !query.has_cape" }, { "leftArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "rightArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "belt": "variable.chest_layer_visible && variable.leg_layer_visible" } ] }, "controller.render.player.first_person.neko.humanoid.custom": { "geometry": "geometry.neko.humanoid.custom", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "rightArm": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "rightSleeve": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "leftArm": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftArm": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "rightArm2": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "rightSleeve2": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "leftArm2": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve2": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" } ] }, "controller.render.player.third_person.neko.humanoid.custom": { "geometry": "geometry.neko.humanoid.custom", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": true }, { "helmet": "variable.helmet_layer_visible" }, { "leftLegging": "variable.leg_layer_visible" }, { "rightLegging": "variable.leg_layer_visible" }, { "leftBoot": "variable.boot_layer_visible" }, { "rightBoot": "variable.boot_layer_visible" }, { "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "bodyArmor": "variable.chest_layer_visible && !query.has_cape" }, { "leftArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "rightArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "belt": "variable.chest_layer_visible && variable.leg_layer_visible" } ] }, "controller.render.player.first_person_spectator": { "geometry": "Geometry.default", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false } ] }, "controller.render.player.third_person_spectator": { "geometry": "Geometry.default", "materials": [ { "*": "Material.spectator" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "head": true }, { "hat": true }, { "helmet": "variable.helmet_layer_visible" } ], "color": { "r": "1.0f", "g": "1.0f", "b": "1.0f", "a": "0.3f" } }, "controller.render.player.map": { "geometry": "Geometry.default", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "head": true }, { "hat": true }, { "helmet": true } ] } }}]のjson文法をチェックしました
2025/08/28 20:35:47 は正規表現[{ "format_version": "1.8.0", "render_controllers": { "controller.render.player.first_person": { "geometry": "Geometry.default", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "rightArm": "" }, { "rightSleeve": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "leftArm": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" } ] }, "controller.render.player.third_person": { "geometry": "geometry.neko.humanoid.custom", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": true }, { "helmet": "variable.helmet_layer_visible" }, { "leftLegging": "variable.leg_layer_visible" }, { "rightLegging": "variable.leg_layer_visible" }, { "leftBoot": "variable.boot_layer_visible" }, { "rightBoot": "variable.boot_layer_visible" }, { "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "bodyArmor": "variable.chest_layer_visible && !query.has_cape" }, { "leftArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "rightArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "belt": "variable.chest_layer_visible && variable.leg_layer_visible" } ] }, "controller.render.player.first_person.neko.humanoid.custom": { "geometry": "geometry.neko.humanoid.custom", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "rightArm": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "rightSleeve": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "leftArm": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftArm": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "rightArm2": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "rightSleeve2": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "leftArm2": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve2": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" } ] }, "controller.render.player.third_person.neko.humanoid.custom": { "geometry": "geometry.neko.humanoid.custom", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": true }, { "helmet": "variable.helmet_layer_visible" }, { "leftLegging": "variable.leg_layer_visible" }, { "rightLegging": "variable.leg_layer_visible" }, { "leftBoot": "variable.boot_layer_visible" }, { "rightBoot": "variable.boot_layer_visible" }, { "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "bodyArmor": "variable.chest_layer_visible && !query.has_cape" }, { "leftArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "rightArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "belt": "variable.chest_layer_visible && variable.leg_layer_visible" } ] }, "controller.render.player.first_person_spectator": { "geometry": "Geometry.default", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false } ] }, "controller.render.player.third_person_spectator": { "geometry": "Geometry.default", "materials": [ { "*": "Material.spectator" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "head": true }, { "hat": true }, { "helmet": "variable.helmet_layer_visible" } ], "color": { "r": "1.0f", "g": "1.0f", "b": "1.0f", "a": "0.3f" } }, "controller.render.player.map": { "geometry": "Geometry.default", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "head": true }, { "hat": true }, { "helmet": true } ] } }}]のjson文法をチェックしました
2025/08/28 20:30:40 は正規表現[{ "format_version": "1.8.0", "render_controllers": { "controller.render.player.first_person": { "geometry": "Geometry.default", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "rightArm": "" }, { "rightSleeve": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "leftArm": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" } ] }, "controller.render.player.third_person": { "geometry": "geometry.neko.humanoid.custom", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": true }, { "helmet": "variable.helmet_layer_visible" }, { "leftLegging": "variable.leg_layer_visible" }, { "rightLegging": "variable.leg_layer_visible" }, { "leftBoot": "variable.boot_layer_visible" }, { "rightBoot": "variable.boot_layer_visible" }, { "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "bodyArmor": "variable.chest_layer_visible && !query.has_cape" }, { "leftArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "rightArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "belt": "variable.chest_layer_visible && variable.leg_layer_visible" } ] }, "controller.render.player.first_person.neko.humanoid.custom": { "geometry": "geometry.neko.humanoid.custom", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "rightArm": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "rightSleeve": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "leftArm": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftArm": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "rightArm2": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "rightSleeve2": "query.get_equipped_item_name(0, 1) == || query.get_equipped_item_name(0, 1) == filled_map" }, { "leftArm2": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" }, { "leftSleeve2": "(query.get_equipped_item_name(0, 1) == filled_map && query.get_equipped_item_name(off_hand) != shield) || (query.get_equipped_item_name(off_hand) == filled_map && !query.item_is_charged) || (!query.item_is_charged && (variable.item_use_normalized > 0 && variable.item_use_normalized < 1.0))" } ] }, "controller.render.player.third_person.neko.humanoid.custom": { "geometry": "geometry.neko.humanoid.custom", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": true }, { "helmet": "variable.helmet_layer_visible" }, { "leftLegging": "variable.leg_layer_visible" }, { "rightLegging": "variable.leg_layer_visible" }, { "leftBoot": "variable.boot_layer_visible" }, { "rightBoot": "variable.boot_layer_visible" }, { "leftSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "rightSock": "variable.boot_layer_visible && variable.leg_layer_visible" }, { "bodyArmor": "variable.chest_layer_visible && !query.has_cape" }, { "leftArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "rightArmArmor": "variable.chest_layer_visible && !query.has_cape" }, { "belt": "variable.chest_layer_visible && variable.leg_layer_visible" } ] }, "controller.render.player.first_person_spectator": { "geometry": "Geometry.default", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false } ] }, "controller.render.player.third_person_spectator": { "geometry": "Geometry.default", "materials": [ { "*": "Material.spectator" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "head": true }, { "hat": true }, { "helmet": "variable.helmet_layer_visible" } ], "color": { "r": "1.0f", "g": "1.0f", "b": "1.0f", "a": "0.3f" } }, "controller.render.player.map": { "geometry": "Geometry.default", "materials": [ { "*": "Material.default" } ], "textures": [ "Texture.default" ], "part_visibility": [ { "*": false }, { "head": true }, { "hat": true }, { "helmet": true } ] } }}]のjson文法をチェックしました
2025/08/28 19:35:47 は正規表現[{ "format_version": "1.10.0", "minecraft:client_entity": { "description": { "identifier": "minecraft:player", "materials": { "default": "entity_alphatest", "cape": "entity_alphatest", "animated": "player_animated", "spectator": "player_spectator" }, "textures": { "default": "textures/entity/steve", "cape": "textures/entity/cape_invisible", "textureoff": "textures/entity/textureoff", "none": "textures/none" }, "geometry": { "default": "geometry.humanoid.custom", "locator_players": "geometry.locator_players", "cape": "geometry.cape", "neko.hunanoid.custom": "geometry.neko.hunanoid.custom" }, "scripts": { "scale": "0.9375", "initialize": [ "variable.is_holding_right = 0.0;", "variable.is_blinking = 0.0;", "variable.last_blink_time = 0.0;", "variable.hand_bob = 0.0;" ], "pre_animation": [ "variable.helmet_layer_visible = !query.has_head_gear;", "variable.leg_layer_visible = 1.0;", "variable.boot_layer_visible = 1.0;", "variable.chest_layer_visible = 1.0;", "variable.attack_body_rot_y = Math.sin(360*Math.sqrt(variable.attack_time)) * 5.0;", "variable.tcos0 = (math.cos(query.modified_distance_moved * 38.17) * query.modified_move_speed / variable.gliding_speed_value) * 57.3;", "variable.first_person_rotation_factor = math.sin((1 - variable.attack_time) * 180.0);", "variable.hand_bob = query.life_time < 0.01 ? 0.0 : variable.hand_bob + ((query.is_on_ground && query.is_alive ? math.clamp(math.sqrt(math.pow(query.position_delta(0), 2.0) + math.pow(query.position_delta(2), 2.0)), 0.0, 0.1) : 0.0) - variable.hand_bob) * 0.02;", "variable.map_angle = math.clamp(1 - variable.player_x_rotation / 45.1, 0.0, 1.0);", "variable.item_use_normalized = query.main_hand_item_use_duration / query.main_hand_item_max_duration;", "variable.riding_y_offset = query.is_riding_any_entity_of_type(minecraft:minecart, minecraft:boat, minecraft:chest_boat, minecraft:strider) ? -3.0 : 0.0;" ], "animate": [ "root" ] }, "animations": { "root": "controller.animation.player.root", "base_controller": "controller.animation.player.base", "hudplayer": "controller.animation.player.hudplayer", "humanoid_base_pose": "animation.humanoid.base_pose", "look_at_target": "controller.animation.humanoid.look_at_target", "look_at_target_ui": "animation.player.look_at_target.ui", "look_at_target_default": "animation.humanoid.look_at_target.default", "look_at_target_gliding": "animation.humanoid.look_at_target.gliding", "look_at_target_swimming": "animation.humanoid.look_at_target.swimming", "look_at_target_inverted": "animation.player.look_at_target.inverted", "cape": "animation.player.cape", "move.arms": "animation.player.move.arms", "move.legs": "animation.player.move.legs", "swimming": "animation.player.swim", "swimming.legs": "animation.player.swim.legs", "riding.arms": "animation.player.riding.arms", "riding.legs": "animation.player.riding.legs", "holding": "animation.player.holding", "brandish_spear": "animation.humanoid.brandish_spear", "charging": "animation.humanoid.charging", "attack.positions": "animation.player.attack.positions", "attack.rotations": "animation.player.attack.rotations", "sneaking": "animation.player.sneaking", "bob": "animation.player.bob", "damage_nearby_mobs": "animation.humanoid.damage_nearby_mobs", "bow_and_arrow": "animation.humanoid.bow_and_arrow", "use_item_progress": "animation.humanoid.use_item_progress", "skeleton_attack": "animation.skeleton.attack", "sleeping": "animation.player.sleeping", "first_person_base_pose": "animation.player.first_person.base_pose", "first_person_empty_hand": "animation.player.first_person.empty_hand", "first_person_swap_item": "animation.player.first_person.swap_item", "first_person_attack_controller": "controller.animation.player.first_person_attack", "first_person_attack_rotation": "animation.player.first_person.attack_rotation", "first_person_attack_rotation_item": "animation.player.first_person.attack_rotation_item", "first_person_vr_attack_rotation": "animation.player.first_person.vr_attack_rotation", "first_person_walk": "animation.player.first_person.walk", "first_person_map_controller": "controller.animation.player.first_person_map", "first_person_map_hold": "animation.player.first_person.map_hold", "first_person_map_hold_attack": "animation.player.first_person.map_hold_attack", "first_person_map_hold_off_hand": "animation.player.first_person.map_hold_off_hand", "first_person_map_hold_main_hand": "animation.player.first_person.map_hold_main_hand", "first_person_crossbow_equipped": "animation.player.first_person.crossbow_equipped", "first_person_crossbow_hold": "animation.player.first_person.crossbow_hold", "first_person_breathing_bob": "animation.player.first_person.breathing_bob", "third_person_crossbow_equipped": "animation.player.crossbow_equipped", "third_person_bow_equipped": "animation.player.bow_equipped", "crossbow_hold": "animation.player.crossbow_hold", "crossbow_controller": "controller.animation.player.crossbow", "shield_block_main_hand": "animation.player.shield_block_main_hand", "shield_block_off_hand": "animation.player.shield_block_off_hand", "blink": "controller.animation.persona.blink", "fishing_rod": "animation.humanoid.fishing_rod", "holding_spyglass": "animation.humanoid.holding_spyglass", "first_person_shield_block": "animation.player.first_person.shield_block", "tooting_goat_horn": "animation.humanoid.tooting_goat_horn", "holding_brush": "animation.humanoid.holding_brush", "brushing": "animation.humanoid.brushing", "crawling": "animation.player.crawl", "crawling.legs": "animation.player.crawl.legs", "holding_heavy_core": "animation.player.holding_heavy_core", "riding.root": "animation.player.riding.root" }, "particle_effects": {}, "render_controllers": [ { "controller.render.player.first_person_spectator": "variable.is_first_person && query.is_spectator" }, { "controller.render.locator_players": "query.is_alive" }, { "controller.render.neko.hunanoid.custom": "!variable.is_first_person" }, { "controller.render.player.first_person.neko.hunanoid.custom": "variable.is_first_person && !query.is_spectator" }, { "controller.render.player.third_person.neko.hunanoid.custom": "!variable.is_first_person && !variable.map_face_icon && !query.is_spectator" }, { "controller.render.player.third_person_spectator": "!variable.is_first_person && !variable.map_face_icon && query.is_spectator" }, { "controller.render.player.first_person": "variable.is_first_person && !query.is_spectator" }, { "controller.render.player.third_person": "!variable.is_first_person && !variable.map_face_icon && !query.is_spectator" }, { "controller.render.player.map": "variable.map_face_icon" } ], "enable_attachables": true } }}]のjson文法をチェックしました
2025/08/26 20:49:24 は正規表現[{ "format_version": "1.10.0", "animation_controllers": { "controller.animation.camera": { "initial_state": "default", "states": { "default": { "transitions": [ { "camera": "query.is_alive" } ] }, "camera": { "animations": [ "camera" ], "transitions": [ { "default": "!query.is_alive" } ] } } } }}]のjson文法をチェックしました
2025/08/25 04:25:28 は正規表現[{ "items": [ { "id": 1, "name": "サンプルjsonです", "count": 1000 }, { "id": 2, "name": "こんな感じでjson入力して", "count": 5 } ]}]のjson文法をチェックしました
2025/08/23 22:35:21 は正規表現[{ "format_version": "1.10.0", "animation_controllers": { "controller.animation.kai_hit": { "initial_state": "default", "states": { "default": { "transitions": [ { "kai_random_1": "query.scoreboard(jutsushiki_ct) >= 1 && query.scoreboard(kai_random) == 1" }, { "kai_random_2": "query.scoreboard(jutsushiki_ct) >= 1 && query.scoreboard(kai_random) == 2" }, { "kai_random_3": "query.scoreboard(jutsushiki_ct) >= 1 && query.scoreboard(kai_random) == 3" }, { "kai_random_4": "query.scoreboard(jutsushiki_ct) >= 1 && query.scoreboard(kai_random) == 4" } ] }, "kai_random_1": { "on_entry": [ "/execute as @e[type=neko:kai_level0,c=1] at @s positioned ^^^ run /summon neko:kai_explode ~~~", "/execute as @e[type=neko:kai_level0,c=1] at @s positioned ^1.5^1.5^ run /summon neko:kai_explode ~~~", "/execute as @e[type=neko:kai_level0,c=1] at @s positioned ^2.5^2.5^ run /summon neko:kai_explode ~~~", "/execute as @e[type=neko:kai_level0,c=1] at @s positioned ^3.5^3.5^ run /summon neko:kai_explode ~~~", "/execute as @e[type=neko:kai_level0,c=1] at @s positioned ^-1.5^-1.5^ run /summon neko:kai_explode ~~~", "/execute as @e[type=neko:kai_level0,c=1] at @s positioned ^-2.5^-2.5^ run /summon neko:kai_explode ~~~", "/execute as @e[type=neko:kai_level0,c=1] at @s positioned ^3.5^3.5^ run /summon neko:kai_explode ~~~", "/execute at @e[type=neko:kai_level0,c=1] positioned ^^^ run /execute as @e[family=!player,family=!tobidogu,family=!hakai_huka,type=!item,type=!xp_orb,tag=!By:player,dx=2,dy=2,dz=2,x=~-1.5,y=~-1.5,z=~-1.5] at @s run /damage@s 8 entity_attack entity @p[scores={jutsushiki_mizushi=1}]", "/execute at @e[type=neko:kai_level0,c=1] positioned ^1.5^1.5^ run /execute as @e[family=!player,family=!tobidogu,family=!hakai_huka,type=!item,type=!xp_orb,tag=!By:player,dx=2,dy=2,dz=2,x=~-1.5,y=~-1.5,z=~-1.5] at @s run /damage@s 8 entity_attack entity @p[scores={jutsushiki_mizushi=1}]", "/execute at @e[type=neko:kai_level0,c=1] positioned ^2.5^2.5^ run /execute as @e[family=!player,family=!tobidogu,family=!hakai_huka,type=!item,type=!xp_orb,tag=!By:player,dx=2,dy=2,dz=2,x=~-1.5,y=~-1.5,z=~-1.5] at @s run /damage@s 8 entity_attack entity @p[scores={jutsushiki_mizushi=1}]", "/execute at @e[type=neko:kai_level0,c=1] positioned ^3.5^3.5^ run /execute as @e[family=!player,family=!tobidogu,family=!hakai_huka,type=!item,type=!xp_orb,tag=!By:player,dx=2,dy=2,dz=2,x=~-1.5,y=~-1.5,z=~-1.5] at @s run /damage@s 8 entity_attack entity @p[scores={jutsushiki_mizushi=1}]", "/execute at @e[type=neko:kai_level0,c=1] positioned ^-1.5^-1.5^ run /execute as @e[family=!player,family=!tobidogu,family=!hakai_huka,type=!item,type=!xp_orb,tag=!By:player,dx=2,dy=2,dz=2,x=~-1.5,y=~-1.5,z=~-1.5] at @s run /damage@s 8 entity_attack entity @p[scores={jutsushiki_mizushi=1}]", "/execute at @e[type=neko:kai_level0,c=1] positioned ^-2.5^-2.5^ run /execute as @e[family=!player,family=!tobidogu,family=!hakai_huka,type=!item,type=!xp_orb,tag=!By:player,dx=2,dy=2,dz=2,x=~-1.5,y=~-1.5,z=~-1.5] at @s run /damage@s 8 entity_attack entity @p[scores={jutsushiki_mizushi=1}]", "/execute at @e[type=neko:kai_level0,c=1] positioned ^-3.5^-3.5^ run /execute as @e[family=!player,family=!tobidogu,family=!hakai_huka,type=!item,type=!xp_orb,tag=!By:player,dx=2,dy=2,dz=2,x=~-1.5,y=~-1.5,z=~-1.5] at @s run /damage@s 8 entity_attack entity @p[scores={jutsushiki_mizushi=1}]", "/execute as @e[type=neko:kai_level0,c=1] at @s run /event entity @s neko:despawn" ], "transitions": [ { "default": "!query.is_alive" } ] }, "kai_random_2": { "on_entry": [], "transitions": [ { "default": "!query.is_alive" } ] }, "kai_random_3": { "on_entry": [], "transitions": [ { "default": "!query.is_alive" } ] } }, "kai_random_4": { "on_entry": [], "transitions": [ { "default": "!query.is_alive" } ] } } }}]のjson文法をチェックしました
2025/08/23 20:34:44 は正規表現[{ "format_version": "1.13.0", "minecraft:entity": { "description": { "identifier": "neko:kai_explode", "is_spawnable": false, "is_summonable": true, "is_experimental": false }, "component_groups": { "neko:despawn": { "minecraft:despawn": {} } }, "components": { "minecraft:timer": { "looping": false, "time": 0.05, "time_down_event": { "event": "neko:despawn" } }, "minecraft:explode": { "power": 2, "knockback_scaling": 0, "negates_fall_damage": true, "causes_fire": false, "breaks_blocks": true, "allow_underwater": true, "toggles_blocks": true, "damage_scaling": 0, "max_resistance": 0, "fuse_lit": true }, "minecraft:collision_box": { "width": 0, "height": 0 }, "minecraft:physics": {} }, "events": { "neko:despawn": { "add": { "component_groups": [ "neko:despawn" ] } } } }}]のjson文法をチェックしました
2025/08/23 20:30:38 は正規表現[{ "format_version": "1.13.0", "minecraft:entity": { "description": { "identifier": "neko:sekkin_explode", "is_spawnable": false, "is_summonable": true, "is_experimental": false }, "component_groups": { "neko:despawn": { "minecraft:despawn": {} } }, "components": { "minecraft:behavior.knockback_roar": { "priority": 1, "duration": 1, "attack_time": 0.05, "knockback_damage": 0, "knockback_strength": 5, "knockback_range": 1, "knockback_filters": { "test": "has_tag", "subject": "other", "operator": "==", "value": "neko_sekkin" }, "cooldown_time": 0.1 }, "minecraft:timer": { "looping": false, "time": 0.2, "time_down_event": { "event": "neko:despawn" } }, "minecraft:collision_box": { "width": 0, "height": 0 }, "minecraft:physics": {} } }, "events": { "neko:despawn": { "add": { "component_groups": [ "neko:despawn" ] } } }}]のjson文法をチェックしました
2025/08/23 20:30:25 は正規表現[{ "format_version": "1.13.0", "minecraft:entity": { "description": { "identifier": "neko:sekkin_explode", "is_spawnable": false, "is_summonable": true, "is_experimental": false }, "component_groups": { "neko:despawn": { "minecraft:despawn": {} } }, "components": { "minecraft:behavior.knockback_roar": { "priority": 1, "duration": 1, "attack_time": 0.05, "knockback_damage": 0, "knockback_strength": 5, "knockback_range": 1, "knockback_filters": { "test": "has_tag", "subject": "other", "operator": "==", "value": "neko_sekkin" }, "cooldown_time": 0.1 }, "minecraft:timer": { "looping": false, "time": 0.2, "time_down_event": { "event": "neko:despawn" } }, "minecraft:collision_box": { "width": 0, "height": 0 }, "minecraft:physics": {} }, "events": { "neko:despawn": { "add": { "component_groups": [ "neko:despawn" ] } } } }}]のjson文法をチェックしました
2025/08/23 20:11:28 は正規表現[{ "format_version": "1.13.0", "minecraft:entity": { "description": { "identifier": "neko:sekkin_explode", "is_spawnable": false, "is_summonable": true, "is_experimental": false }, "components": { "minecraft:collision_box": { "width": 0, "height": 0 }, "minecraft:physics": {} } }}]のjson文法をチェックしました
2025/08/22 19:41:07 は正規表現[{ "format_version": "1.13.0", "minecraft:entity": { "description": { "identifier": "neko:kai_level0", "is_spawnable": false, "is_summonable": true, "is_experimental": false, "runtime_identifier": "minecraft:snowball" }, "component_groups": { "neko:despawn": { "minecraft:despawn": {} }, "neko:kai_projectle": { "minecraft:projectile": { "power": 3, "gravity": 0, "angle_offset": 0, "inertia": 1, "knockback": false, "liquid_inertia": 0, "shoot_target": false, "offset": [ 0, 0, 0 ], "on_hit": { "stick_in_ground": {}, "definition_event": { "event_trigger": { "event": "neko:kai_projectle_off", "target": "self" } } } } } }, "components": { "minecraft:type_family": { "family": [ "tobidogu", "hakai_huka" ] }, "minecraft:timer": { "looping": false, "randomInterval": false, "time": 2, "time_down_event": { "event": "neko:despawn", "target": "self" } }, "minecraft:collision_box": { "width": 0, "height": 0 }, "minecraft:physics": {}, "minecraft:pushable": { "is_pushable": false, "is_pushable_by_piston": false } }, "events": { "minecraft:entity_spawned": { "add": { "component_groups": [ "neko:kai_projectle" ] } }, "neko:despawn": { "add": { "component_groups": [ "neko:despawn" ] } }, "neko:kai_projectle_off": { "remove": { "component_groups": [ "neko:kai_projectle" ] }, "queue_command": { "command": [ "execute as @e[type=neko:kai_level0,c=1] at @s run tp@s ^^^0.00001 facing @p[scores={jutsushiki_mizushi=1}]", "execute at @e[type=neko:kai_level0,c=1] run particle minecraft:endrod ^^^5" ] } } } }}]のjson文法をチェックしました
2025/08/22 19:40:46 は正規表現[{ "format_version": "1.13.0", "minecraft:entity": { "description": { "identifier": "neko:kai_level0", "is_spawnable": false, "is_summonable": true, "is_experimental": false, "runtime_identifier": "minecraft:snowball" }, "component_groups": { "neko:despawn": { "minecraft:despawn": {} }, "neko:kai_projectle": { "minecraft:projectile": { "power": 3, "gravity": 0, "angle_offset": 0, "inertia": 1, "knockback": false, "liquid_inertia": 0, "shoot_target": false, "offset": [ 0, 0, 0 ], "on_hit": { "stick_in_ground": {}, "definition_event": { "event_trigger": { "event": "neko:kai_projectle_off", "target": "self" } } } } } }, "components": { "minecraft:type_family": { "family": [ "tobidogu", "hakai_huka" ] }, "minecraft:timer": { "looping": false, "randomInterval": false, "time": 2, "time_down_event": { "event": "neko:despawn", "target": "self" } }, "minecraft:collision_box": { "width": 0, "height": 0 }, "minecraft:physics": {}, "minecraft:pushable": { "is_pushable": false, "is_pushable_by_piston": false } }, "events": { "minecraft:entity_spawned": { "add": { "component_groups": [ "neko:kai_projectle" ] } }, "neko:despawn": { "add": { "component_groups": [ "neko:despawn" ] } }, "neko:kai_projectle_off": { "remove": { "component_groups": [ "neko:kai_projectle" ] }, "queue_command": { "command": [ "execute as @e[type=neko:kai_level0,c=1] at @s run tp@s ^^^0.00001 facing @p[scores={jutsushiki_mizushi=1}]", "execute at @e[type=neko:kai_level0,c=1] run particle minecraft:endrod ^^^5" ] } } } }}]のjson文法をチェックしました
2025/08/22 19:31:34 は正規表現[{ "format_version": "1.13.0", "minecraft:entity": { "description": { "identifier": "neko:kai_level0", "is_spawnable": false, "is_summonable": true, "is_experimental": false, "runtime_identifier": "minecraft:snowball" }, "component_groups": { "neko:despawn": { "minecraft:despawn": {} }, "neko:kai_projectle": { "minecraft:projectile": { "power": 3, "gravity": 0, "angle_offset": 0, "inertia": 1, "knockback": false, "liquid_inertia": 0, "shoot_target": false, "offset": [ 0, 0, 0 ], "on_hit": { "stick_in_ground": {}, "definition_event": { "event_trigger": { "event": "neko:kai_projectle_off", "target": "self" } } } } } }, "components": { "minecraft:type_family": { "family": [ "tobidogu", "hakai_huka" ] }, "minecraft:timer": { "looping": false, "randomInterval": false, "time": 2, "time_down_event": { "event": "neko:despawn", "target": "self" } }, "minecraft:collision_box": { "width": 0, "height": 0 }, "minecraft:physics": {}, "minecraft:pushable": { "is_pushable": false, "is_pushable_by_piston": false } }, "events": { "neko:kai_projectle": { "minecraft:entity_spawned": { "add": { "component_groups": [ "neko:kai_projectle" ] } } }, "neko:despawn": { "add": { "component_groups": [ "neko:despawn" ] } }, "neko:kai_projectle_off": { "remove": { "component_groups": [ "neko:kai_projectle" ] }, "queue_command": { "command": [ "/execute as @e[type=neko:kai_level0,c=1] at @s run tp@s ^^^0.00001 facing @p[scores={jutsushiki_mizushi=1}]" ] } } } }}]のjson文法をチェックしました
2025/08/22 18:29:20 は正規表現[{ "format_version": "1.13.0", "minecraft:entity": { "description": { "identifier": "neko:kai_level0", "is_spawnable": false, "is_summonable": true, "is_experimental": false, "runtime_identifier": "minecraft:snowball" }, "component_groups": { "neko:despawn": { "minecraft:despawn": {} } }, "components": { "minecraft:type_family": { "family": [ "tobidogu", "hakai_huka" ] }, "minecraft:timer": { "looping": false, "randomInterval": false, "time": 2, "time_down_event": { "event": "neko:despawn", "target": "self" } }, "minecraft:collision_box": { "width": 0, "height": 0 }, "minecraft:projectile": { "power": 3, "gravity": 0, "angle_offset": 0, "inertia": 1, "knockback": false, "liquid_inertia": 0, "shoot_target": true, "offset": [ 0, 0, 0 ], "hit_sound": false, "on_hit": { "stick_in_ground": {}, "definition_event": { "event_trigger": { "event": "neko:kai_level0_destroy", "target": "self" } } } }, "minecraft:physics": {}, "minecraft:pushable": { "is_pushable": false, "is_pushable_by_piston": false } }, "events": { "neko:despawn": { "add": { "component_groups": [ "neko:despawn" ] } }, "neko:kai_level0_destroy": { "queue_command": { "command": [ "execute at @e[type=neko:kai_level0] positioned ~~~ run execute as @e[type=!neko:kai_level0,type=!player,type=!item,type=!xp_orb,type=!armor_stand,type=!npc,family=!tobidogu,family=!hakai_huka,r=2] at @s run damage @s 8 entity_attack entity @p[scores={jutsushiki_mizushi=1..}]", "execute at @e[type=neko:kai_level0] positioned ~~~ run fill ~1 ~1 ~1 ~-1 ~-1 ~-1 air", "event entity @s neko:despawn" ] } } } }}]のjson文法をチェックしました




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